Joe Salud

Art Director

Prior to joining Sledgehammer games, Joe worked at Konami, Namco, and EA. Joe was the Environment Art Director on Dead Space, a title that was presented as a finalist in outstanding achievement in Art Direction from the 12th annual interactive achievement awards. Since joining Sledgehammer Games, you can find Joe working with the various art teams (concept, character, environment) exploring and developing new and interesting visuals for our up and coming Call of Duty title. When not at work, you can find Joe rock climbing in SF or at home practicing his video games skills because he dreads the day he gets pwned by his two kids.

 


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